July 21st, 2010

First Complete Play Through!

I just completed my first full play through on Reemus Chapter 4!

Being so busy with Ballads of Reemus I haven’t looked at or thought about this game since I finished the design over a month ago. So when Steve sent me the complete version I was able to approach it with fresh eyes.

I have to say this is my fav chapter so far. I think the puzzles are all decent, there isn’t anything overly frustrating in it (ie. multi screen walking with potions (cough) chapter 3 (cough)) and it has a satisfying length. I also think its my funniest Reemus adventure.

So now that I’ve hyped it up, when will it be released? Well we’re just doing some last minute tweaks and I’m passing it onto my audio guy to make it sing with custom sound effects.

If you’ve purchased Ballads of Reemus you’ll be the first to play it, probably next week. You will get to be our elite team of bug sniffers. Once we get it completely polished and shiny we’ll set it loose to the rest of the world.

      
July 12th, 2010

Chapter 4 almost ready

My apologies for the lack of updates, I’ve been buried in artwork, design and dirty diapers. Here’s the latest headlines…

Reemus Chapter 4 is almost done. We’re heading into the sound design stage as the final programming tweaks are being worked out. I’ll post a release date soon!

In other news I’m clawing my way through the first act of Ballads of Reemus. I’ve revamped some of my initial puzzle designs and I’m feeling really good about them now. Still lots of artwork left to do but I’m working away at it slow and steady.

Also Clickshakegames.com has released another batch of achievements for my older games. A Small Favor now has rewards, head over and grab them all!

May 31st, 2010

Reemus on Android

I was sent this very cool review of Reemus on Android devices. Check it out..

http://androidpimps.com/games/the-several-journeys-of-reemus/#more-1039

This makes me very excited since this means Ballads of Reemus will be playable on mobile devices!

Speaking of which, the artwork for Ballads of Reemus is well underway. I’m really happy with it so far, I’ll post screen shots as I get closer to being finished.

May 20th, 2010

Chp.4 programming well underway

All the art and animation for Reemus Chp.4 is now finished and 3 puzzles are already fully programmed! Steve is hard at work polishing off the rest of the game while I dive into the mountain of art required for The Ballads of Reemus.

Exciting times! I’ll keep you posted on the progress of both games as they unfold.

May 8th, 2010

Reemus chp.4 Update!

Sorry for the lack of updates, I’ve chained myself to my tablet and have been animating non stop all week.

So where are we at?

I’m happy to say I’m almost done. The game consists of 7 major puzzles and three endings. So far I’ve completed 5 of the 7 puzzles and at my current rate I should be done everything by next week. Then it gets handed off to Steve who sprinkles his magic programming dust on it and brings it to life.

InĀ  other news we’ve launched a ClickShake Rewards system over at clickshakegames.com. Rewards are like achievements you get by accomplishing in-game goals, except that earned Rewards can then be used in other ClickShake games in inter-game quests. Right now we only have rewards for “The Visitor” but we will slowly be unveiling new rewards for other games and inter-game quests in the coming weeks. Check the site for updates!

Well back to the grind!