As 2011 comes to an end, so does production on The Ballads of Reemus. Steve is patching up the last known issues right now and it should be in your hands sometime next week.
At first I was hoping to end the year with the game being released, but starting out the new year with a finished game is probably more fitting. 2011 was the struggle, 2012 is the fruits of our labor.
I’m proud of what we accomplished with this game and I can’t wait to take everything we learned on this one and apply it to a brand new project. Now the big question is what will that be?
Have a great new year! Get ready for some adventuring in 2012!










